weapons list
This post is largely for mod reference, but hey, just to see what kind of trouble you could have gotten into at endgame...! All weapons should be listed by their name, since this is a joke about unique weapons. Weapons with an asterisk should only be offered to the scientists/overseer because of how canon specific they are.
1. The Fish Catcher*
2. Good Intentions — Baseball bat
3. Plink — Pistol
4. Do-Gooder — Crossbow
5. Fatman* — Additional note: If someone is dumb about using this, they will blow themselves the fuck up too. Canon compliance tbh
6. Elegance — Serrated sword
7. Vidalia — Bowie knife
8. Power Fist
9. The Hawk — Nailbat
10. The Dwarf — Axe
11. Thor — Sledgehammer
12. Rough n' Tumble — Brass knuckles
13. Dirt Nap — Shovel
14. Rock-It Launcher*
15. Redneck — Shotgun
16. Reeses (this is a bad name please change it) — Electric Baton
When offering weapons, character should get a choice between two of the weapons listed here. They only get the nickname, so they have to guess until they learn them all. And of course, keep repeats to a minimum.
1. The Fish Catcher*
2. Good Intentions — Baseball bat
3. Plink — Pistol
4. Do-Gooder — Crossbow
5. Fatman* — Additional note: If someone is dumb about using this, they will blow themselves the fuck up too. Canon compliance tbh
6. Elegance — Serrated sword
7. Vidalia — Bowie knife
8. Power Fist
9. The Hawk — Nailbat
10. The Dwarf — Axe
11. Thor — Sledgehammer
12. Rough n' Tumble — Brass knuckles
13. Dirt Nap — Shovel
14. Rock-It Launcher*
15. Redneck — Shotgun
16. Reeses (this is a bad name please change it) — Electric Baton
When offering weapons, character should get a choice between two of the weapons listed here. They only get the nickname, so they have to guess until they learn them all. And of course, keep repeats to a minimum.
OFFERS