Entry tags:
graveyard
![]() You remember dying. It's vivid and real, and you can absolutely remember taking your last breath. By all measures, that should have been the end. And yet, like waking from a deep sleep, you awake in a comfortable bed in a quaint little bedroom, and outside the window, you can see an even more quaint little neighborhood. You can get up to explore, but before you leave the bedroom, the radio inside flickers to life. "Good morning," Judy says, calm as ever, "Let me first say that I'm sorry that we've deceived you—" Because indeed, the more you look at this little neighborhood, the more it may feel familiar to you. It's almost like this was the kind of life you had before you ended up in the complex. Though as Judy explains, it wasn't a complex at all. The complex was something called a Vault, and the Vault was meant to protect you from the cataclysmic war that nearly wiped out humanity on the surface. You were kept safe. In a sense. It seems that the Vaults ultimately weren't much of protection in the first place. But Judy has done her best to ensure that your death in the Vault wasn't truly the end. Because of the nature of what was done to you, she was able to back up your existence in the servers that support the Vault. Strictly speaking, that's where you are now. You're a digital construct, and this neighborhood is Judy's idea of how to sustain you in the coming decades. That is the downside here, of course. All you can do is simply wait for someone to discover these servers, hoping they haven't failed by then. Perhaps there might be a way for you to return to the living then... Though for now, that's a distant dream. The neighborhood is small, but clearly will allow every person their own little home when they perish. There's a chance to expand it to include whatever amenities you may dream up, and there may already be some here. In addition, you can always watch the Vault to see how they're doing. There's a television in each home, and through it, you might understand how Judy can see so much. Flipping through the channels gives you a view of nearly every room in the Vault, at least until curfew falls. It's quality entertainment, since it gives you a way to keep tabs on the living. So, how will you spend your time? |
no subject
[Then they're most likely dead. Or mutated if not that.]
Look I understand why you're dubious, but what's the alternative? Stay here in this digital dump as code? Vault-Tec could easily flip a switch and kill us, as contingency, the longer we stay. The outside can be rough, but it's living - with all the imperfections.
no subject
I'd rather stay here if everything's probably gone anyway. I wasn't supposed to break that promise, you don't get it. [His hands run through his hair though to give his hands something to do.] What's the likelihood that we'd be purged from the server anyway? Or that we could even be transported out of here right away?
no subject
[So really Luke and the others have by far the most information. All Veronica can do is speak on what can expected outside, if it's still the same as she remembers it.]
What do you get from staying in here, compared to going out there though? There are people living outside, with fulfilling lives. Settlements that are happy to take in new people, so long as they mean no harm. What do you picture that's out there Luke? If it's death and despair, then I would be happy to tell you it's wrong until my jaw gets sore.