Entry tags:
think tank
![]() At some point when your character is alone, they'll hear Judy's even, calm voice speaking through the intercom system. The intercom is only speaking in this room, and it seems she's speaking to you and you alone. "Hello. It's time to get to work..." You're being given a chance to help stop or slow the game you've been trapped in. This isn't justice, and Judy wants you to help her stop this before it goes too far. Judy directs you up to the third floor, and though most of the doors are still locked up tight, there's one room on the Western hallway that you can now access through the code that Judy has given you: 6227#414. The room itself is a simple, barely stocked office that seems more like a storage closet than anything else. However, the radio, the televisions, and computer terminals give the impression that this might have been a communications office of some kind. Though, interestingly, it seems that you're not alone. It looks like you have a partner for the work ahead. Welcome, Think Tank. It's time to get to work and find out who among you is trying to kill everyone here. |
CHOICE
no subject
[HIS CHOICE... is to at least try to talk to Judy.]
You know where Ciel is, right? Or--at least, you'd be able to contact him? I wanna talk to him.
no subject
However, why would you like to speak to him? If your intent is violence, I cannot facilitate meeting him in person, naturally.
no subject
I just...want to figure out what's going on, that's all. None of this makes any sense.
no subject
Would you accept the risk that he may kill you, Jeff?